Tranvol 2.01 Mental Ray shader maya files
Overview: Tranvol is a complete material shader that computes (among other things) simple subsurface-scattering effect.
Download: - Visit Andy Hayes'
site and download the shader from Shaders/Tranvol 2.1
Installation: - Copy the MI file to the `maya5.0/mentalray/include` directory. - Add the following lines after similar declarations in the maya.rayrc
file: link "{MAYABASE}/lib/Tranvol201.{DSO}" mi "{MAYABASE}/include/Tranvol201.mi" These lines initialize the shader for Mental Ray. If they do not exist
than the shader appears only in Maya but not in Mental Ray,
Tranvol appears in the HyperShade at the `Create mental ray Nodes/Material`
tab. Have a look at Andy's site for the shader documentation. |